![]() ![]() ![]() Whereas someone in mainland China, they don't exactly have that. There's this process of figuring out what is a Chinese video game, exactly?" "There's been Chinese participation in games for a long time, but not a lot of development. Developers there have a very recognisable tradition that they're playing off of, and they can follow along or reject it, but it's the context that they're working in. You just recognize when a game is Japanese. Japan was the world leader in making certain types of video games for a long time. People making independent games in Japan have 'grown up' as developers in this context where there's a long history of Japanese games. ![]() It's one of the main trends that's obvious, and it's easy to recognise because the USA was like that at one time. ![]()
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